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 * Copyright (C) 2001-2005 Jacek Sieka, arnetheduck on gmail point com
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

#if !defined(AFX_QUEUEMANAGER_H__07D44A33_1277_482D_AFB4_05E3473B4379__INCLUDED_)
#define AFX_QUEUEMANAGER_H__07D44A33_1277_482D_AFB4_05E3473B4379__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "TimerManager.h"

#include "CriticalSection.h"
#include "Exception.h"
#include "User.h"
#include "File.h"
#include "QueueItem.h"
#include "Singleton.h"
#include "DirectoryListing.h"
#include "MerkleTree.h"

#include "QueueManagerListener.h"
#include "SearchManagerListener.h"
#include "ClientManagerListener.h"


class UserConnection;

class DirectoryItem {
      typedef DirectoryItem* Ptr;
      typedef HASH_MULTIMAP<User::Ptr, Ptr, User::HashFunction> DirectoryMap;
      typedef DirectoryMap::iterator DirectoryIter;
      typedef pair<DirectoryIter, DirectoryIter> DirectoryPair;
      typedef vector<Ptr> List;
      typedef List::iterator Iter;

      DirectoryItem() : priority(QueueItem::DEFAULT) { };
      DirectoryItem(const User::Ptr& aUser, const string& aName, const string& aTarget, 
            QueueItem::Priority p) : name(aName), target(aTarget), priority(p), user(aUser) { };
      ~DirectoryItem() { };
      User::Ptr& getUser() { return user; };
      void setUser(const User::Ptr& aUser) { user = aUser; };
      GETSET(string, name, Name);
      GETSET(string, target, Target);
      GETSET(QueueItem::Priority, priority, Priority);
      User::Ptr user;

class ConnectionQueueItem;
class QueueLoader;

class QueueManager : public Singleton<QueueManager>, public Speaker<QueueManagerListener>, private TimerManagerListener, 
      private SearchManagerListener, private ClientManagerListener
      /** Add a file to the queue. */
      void add(const string& aFile, int64_t aSize, User::Ptr aUser, 
            const string& aTarget, const TTHValue* root, 
            int aFlags = QueueItem::FLAG_RESUME, QueueItem::Priority p = QueueItem::DEFAULT, 
            bool addBad = true) throw(QueueException, FileException);
      /** Add a user's filelist to the queue. */
      void addList(const User::Ptr& aUser, int aFlags) throw(QueueException, FileException) {
            string x = aUser->getNick();
            string::size_type i = 0;
            while((i = x.find(PATH_SEPARATOR), i) != string::npos)
                  x[i] = '_';
            string file = Util::getAppPath() + "FileLists" + PATH_SEPARATOR_STR + x;
            // We use the searchString to store the start viewing directory for file lists
            add(USER_LIST_NAME, -1, aUser, file, NULL, 
                  QueueItem::FLAG_USER_LIST | aFlags,  QueueItem::DEFAULT, 

      void addPfs(const User::Ptr& aUser, const string& aDir) throw();

      /** Readd a source that was removed */
      void readd(const string& target, User::Ptr& aUser) throw(QueueException);

      /** Add a directory to the queue (downloads filelist and matches the directory). */
      void addDirectory(const string& aDir, const User::Ptr& aUser, const string& aTarget, QueueItem::Priority p = QueueItem::DEFAULT) throw();
      int matchListing(DirectoryListing* dl) throw();

      /** Move the target location of a queued item. Running items are silently ignored */
      void move(const string& aSource, const string& aTarget) throw();

      void remove(const string& aTarget) throw();
      void removeSource(const string& aTarget, User::Ptr& aUser, int reason, bool removeConn = true) throw();
      void removeSources(User::Ptr& aUser, int reason) throw();

      void setPriority(const string& aTarget, QueueItem::Priority p) throw();
      void getTargetsBySize(StringList& sl, int64_t aSize, const string& suffix) throw();
      void getTargetsByRoot(StringList& sl, const TTHValue& tth);
      QueueItem::StringMap& lockQueue() throw() { cs.enter(); return fileQueue.getQueue(); } ;
      void unlockQueue() throw() { cs.leave(); };

      Download* getDownload(User::Ptr& aUser, bool supportsTrees) throw();
      void putDownload(Download* aDownload, bool finished) throw();

      bool hasDownload(const User::Ptr& aUser, QueueItem::Priority minPrio = QueueItem::LOWEST) throw() {
            Lock l(cs);
            return (pfsQueue.find(aUser->getCID()) != pfsQueue.end()) || (userQueue.getNext(aUser, minPrio) != NULL);
      void loadQueue() throw();
      void saveQueue() throw();
      GETSET(u_int32_t, lastSave, LastSave);
      GETSET(string, queueFile, QueueFile);

      typedef HASH_MAP_X(CID, string, CID::Hash, equal_to<CID>, less<CID>) PfsQueue;
      typedef PfsQueue::iterator PfsIter;

      /** All queue items by target */
00140       class FileQueue {
            FileQueue() : lastInsert(queue.end()) { };
            ~FileQueue() {
                  for(QueueItem::StringIter i = queue.begin(); i != queue.end(); ++i)
                        delete i->second;
            void add(QueueItem* qi);
            QueueItem* add(const string& aTarget, int64_t aSize, 
                  int aFlags, QueueItem::Priority p, const string& aTempTarget, int64_t aDownloaded,
                  u_int32_t aAdded, const TTHValue* root) throw(QueueException, FileException);

            QueueItem* find(const string& target);
            void find(QueueItem::List& sl, int64_t aSize, const string& ext);
            void find(QueueItem::List& ql, const TTHValue& tth);

            QueueItem* findAutoSearch(StringList& recent);
            size_t getSize() { return queue.size(); };
            QueueItem::StringMap& getQueue() { return queue; };
            void move(QueueItem* qi, const string& aTarget);
            void remove(QueueItem* qi) {
                  if(lastInsert != queue.end() && Util::stricmp(*lastInsert->first, qi->getTarget()) == 0)
                        lastInsert = queue.end();
                  delete qi;

            QueueItem::StringMap queue;
            /** A hint where to insert an item... */
00170             QueueItem::StringIter lastInsert;

      /** All queue items indexed by user (this is a cache for the FileQueue really...) */
00174       class UserQueue {
            void add(QueueItem* qi);
            void add(QueueItem* qi, const User::Ptr& aUser);
            QueueItem* getNext(const User::Ptr& aUser, QueueItem::Priority minPrio = QueueItem::LOWEST);
            QueueItem* getRunning(const User::Ptr& aUser);
            void setRunning(QueueItem* qi, const User::Ptr& aUser);
            void setWaiting(QueueItem* qi);
            QueueItem::UserListMap& getList(int p) { return userQueue[p]; };
            void remove(QueueItem* qi);
            void remove(QueueItem* qi, const User::Ptr& aUser);

            QueueItem::UserMap& getRunning() { return running; };
            bool isRunning(const User::Ptr& aUser) const { 
                  return (running.find(aUser) != running.end());
00189             };
            /** QueueItems by priority and user (this is where the download order is determined) */
            QueueItem::UserListMap userQueue[QueueItem::LAST];
            /** Currently running downloads, a QueueItem is always either here or in the userQueue */
00194             QueueItem::UserMap running;

      friend class QueueLoader;
      friend class Singleton<QueueManager>;
      virtual ~QueueManager() throw();
      CriticalSection cs;
      /** Partial file list queue */
      PfsQueue pfsQueue;
      /** QueueItems by target */
      FileQueue fileQueue;
      /** QueueItems by user */
      UserQueue userQueue;
      /** Directories queued for downloading */
      DirectoryItem::DirectoryMap directories;
      /** Recent searches list, to avoid searching for the same thing too often */
      StringList recent;
      /** The queue needs to be saved */
      bool dirty;
      /** Next search */
      u_int32_t nextSearch;
      static const string USER_LIST_NAME;

      /** Sanity check for the target filename */
      static string checkTarget(const string& aTarget, int64_t aSize, int& flags) throw(QueueException, FileException);
      /** Add a source to an existing queue item */
      bool addSource(QueueItem* qi, const string& aFile, User::Ptr aUser, Flags::MaskType addBad, bool utf8) throw(QueueException, FileException);

      int matchFiles(DirectoryListing::Directory* dir) throw();
      void processList(const string& name, User::Ptr& user, int flags);

      void load(SimpleXML* aXml);

      void setDirty() {
            if(!dirty) {
                  dirty = true;
                  lastSave = GET_TICK();

      // TimerManagerListener
      virtual void on(TimerManagerListener::Second, u_int32_t aTick) throw();
      virtual void on(TimerManagerListener::Minute, u_int32_t aTick) throw();
      // SearchManagerListener
      virtual void on(SearchManagerListener::SR, SearchResult*) throw();

      // ClientManagerListener
      virtual void on(ClientManagerListener::UserUpdated, const User::Ptr& aUser) throw();

#endif // !defined(AFX_QUEUEMANAGER_H__07D44A33_1277_482D_AFB4_05E3473B4379__INCLUDED_)

 * @file
 * $Id: QueueManager.h,v 1.2 2005/08/21 14:03:43 olof Exp $

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